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- C64 Emulators for the PC.
-
- PROGRAM: c64.zip
- FILE: c64.zip
- MACHINE: IBM PC running DOS
- AUTHOR: Johannes Kiehl (hannes%complx.stgt.sub.org@ira.uka.de)
- REQUIRES: Hercules graphics card.
- DETAILS: Sid: No.
- Vic: Text mode only.
- 6510: No, Interpreted Basic commands only.
- Peripherals: 1541.
- COMMENTS: Very primitive. Documentation in German, although a partial
- English translation exists.
-
- PROGRAM: c64s (C64 Software Emulator)
- VERSION: 2.0 commercial, 1.1b shareware
- FILE: C64S11BD.ZIP & c64s20ru.exe
- MACHINE: IBM PC running DOS
- AUTHOR: Miha Peternel
- miha@hermes.si
- miha.peternel@bbs.abm.si (formerly ...@abm.gn.apc.org)
- miha@ferlin.fer.uni-lj.si
- dominikl@luz.fer.uni-lj.si (use this one when all of the above fail)
- COMMERCIAL CONTACT:
- For sales and support in North America, contact Seattle Lab:
- Seattle Lab
- 214 First St.
- Kirkland, WA 98033
- U.S.A.
- Phone: 206.828.9001
- Fax: 206.828.9011
- Email: lab@seattle.wa.as.com
- CompuServe: 71202,560
- FTP: ftp.seattlelab.com (204.250.45.1)
- WWW: http://www.seattlelab.com/c64s.htm (not .html)
- REQUIRES: 386 or better, VGA, and about 500k low RAM free.
- DETAILS: Sid: Yes - To pc speaker, Sound Blaster, GUS, Covox, and Pro
- Audio Spectrum. No filters.
- Vic: Sprites, All screen modes, raster effects.
- 6510: Yes, with Undocumented opcodes.
- Peripherals: Tape, 1541 & joystick emulation. Commercial release
- supports analogue joysticks.
- COMMENTS: 100% in assembler. Commercial release contains several utilities
- to help read real C64 tapes and disks.
-
- New in v2.0:
-
- - .ini files are used for configuration
- - Menu-driven, more user-friendly config utility
- - Can use a PC mouse to emulate a 1351 mouse in port 2
- - improvments in SID emulation on all cards
- - better sprite handling (games such as Turrican 2 that
- use multiplexers now show the whole sprite instead of
- parts
- - 100% exact 1541 emulation mode, handles most known fast-
- loaders and copy protections. Special mode for GEOS.
-
- PROGRAM: C64 Alive
- VERSION: 1.0 (alpha test)
- FILE: c64alv10.zip
- MACHINE: IBM PC
- AUTHOR: Frank Littmann (littmann@worms.fh-rpl.de)
- REQUIRES: 386, 256k memory + 2560k XMS and VGA. 486/33+ recommended.
- DETAILS: Sid: Yes - To Adlib or Soundblaster.
- Vic: Sprites, full raster & sprite collision
- 6510: Yes, with Undocumented opcodes.
- Peripherals: Joystick, Printer, Disk2Dos drive,
- Reu ram expansion supported.
- Other: Machine code monitor.
- COMMENTS: 100% in assembler. Get from ftp.uni-kl.de /pub/pc/dos/misc
- Option of "regular" or "slow" (320x200) mode for previously
- not working machines.
-
-
- PROGRAM: Personal C64 (PC64)
- + VERSION: 1.18
- + FILES: pc64d118.zip (German) or pc64e118.zip (English)
- OLD FILES: c64.zip, c64neu.zip, mc64.zip, pc64.zip, pc64sh.zip
- MACHINE: IBM PC/AT 386 (486DX2-66 recommended), DOS 3.3 or higher,
- Linux 1.1.62/63 with dosemu 0.53.pl32 can all be used
- AUTHOR: Wolfgang Lorenz (CIS 100112,220 = 100112.220@compuserve.com)
- CONTACT: To register in America, send $30 in cash, check, or M.O. to:
-
- Ted Drude Pre-built cables and printed-out
- 103 Belle Circle copies of the manual are available at
- Madison, AL 35758 extra charges. Add $4 for COD delivery.
- (teddrude@delphi.com)
-
- REQUIRES: VGA in mode 13h (VLB or PCI recommended), 500 Kbyte low RAM free,
- 486dx2/66 recommended for 100% speed at 50 fps
- DETAILS: SID: Voices 1-3 to Adlib, digitized samples to Soundblaster DSP.
- No filters, no syncs.
- VIC: Sprites, collisions, all screen modes, raster effects,
- optionally DMA. No open borders, no light pen.
- CIA: Ports and directions A and B, reversed keyboard matrix,
- timers A and B, cascaded timers, TOD with alarm, userport
- mapping to external program. No SDR, no timer-to-port
- connection, no IEC connection.
- 6510: Decimal mode, all undocumented opcodes, partial $00/$01
- emulation. No tape connection.
- Keyboard: National keyboard driver or original C64 mapping.
- Joysticks: IBM analog, C64 digital (on PC64 cable) or keyboard
- emulation (white arrows and right Ctrl).
- Peripherals: Harddisk emulation via PC filesystem (PC64 files,
- *.P00), 1541 emulation via disk images (*.D64), any
- CBM drive connected to an external C64, printer to DOS
- file or device with CBM->ASCII translation. No tapes.
- COMMENTS: Built-in file manager. Multiple virtual
- C64s in different windows. Trace function with commented port
- access. Multiple system ROMs and modules.
- + 1.18 is the final DOS version; all subsequent work will be on
- + PC64 for Windows (see below).
-
- PROGRAM: PC64 2.0 for Windows
- VERSION: 2.0
- FILE: pc64w200.zip
- MACHINE: IBM PC
- AUTHOR: Wolfgang Lorenz
- CONTACT: (see above)
- REQUIRES: PC running Windows 95, Windows NT with WinG installed, or
- Windows 3.1 with both WinG and Win32s (Windows 32-bit exten-
- sions) v1.25 installed.
- DETAILS: Still in beta; only about 20% of games run (according to the
- documentation). Still in a somewhat early state.
-
- PROGRAM: Win64
- VERSION: Beta version 2
- FILE: win64b02.zip
- MACHINE: IBM PC
- AUTHOR: Ralph Mason (ralph.mason@liffe.com)
- CONTACT: Official web page at http://www.gold.net/users/ez11/
- + REQUIRES: PC running Windows 95 or NT only.
- DETAILS: Sid: None.
- 6510: 99% emulated.
- Uses .t64 and .d64 files.
-